The Fiend

Fiend Expanded Spells

Spell Level Spells
1st Burning Hands, Command
2nd Blindness/Deafness, Scorching Ray
3rd Fireball, Stinking Cloud
4th Fire Shield, Wall of Fire
5th Flame Strike, Hallow

Features

Level Feature
1st Dark One's Blessing: Gain temporary hit points equal to your Charisma modifier + your warlock level when you reduce a hostile creature to 0 hit points.
6th Dark One's Own Luck: Add a d10 to an ability check or saving throw after seeing the roll. Usable once per short or long rest.
10th Fiendish Resilience: Choose a damage type to gain resistance to after a short or long rest. Magical and silver weapons ignore this resistance.
14th Hurl Through Hell: When you hit a creature, send them through the lower planes. They return at the end of your next turn and take 10d10 psychic damage if not a fiend. Usable once per long rest.