Thief Rogue
| Feature | Description |
|---|---|
| Fast Hands | At 3rd level, you can use your Cunning Action bonus action to make a Sleight of Hand check, use thieves' tools to disarm a trap or open a lock, or take the Use an Object action. |
| Second-Story Work | At 3rd level, climbing no longer costs you extra movement. - When making a running jump, the distance you cover increases by a number of feet equal to your Dexterity modifier. |
| Supreme Sneak | At 9th level, you have advantage on Stealth checks if you move no more than half your speed on the same turn. |
| Use Magic Device | At 13th level, you can ignore all class, race, and level requirements on the use of magic items. |
| Thief's Reflexes | At 17th level, during the first round of combat, you take two turns: one at your normal initiative and one at your initiative minus 10. - You cannot use this feature if you are surprised. |