| Channel Divinity: Abjure Enemy |
As an action, choose one creature within 60 feet of you that you can see. The creature must make a Wisdom saving throw. On a failed save, it is frightened for 1 minute and its speed is 0. On a successful save, its speed is halved for 1 minute. |
| Channel Divinity: Vow of Enmity |
As a bonus action, swear an oath of vengeance against a creature you can see within 10 feet of you. You gain advantage on attack rolls against the creature for 1 minute or until it drops to 0 hit points or falls unconscious. |
| Relentless Avenger |
At 7th level, when you hit a creature with an opportunity attack, you can move up to half your speed immediately after the attack and as part of the same reaction. This movement doesn't provoke opportunity attacks. |
| Soul of Vengeance |
Starting at 15th level, when a creature under the effect of your Vow of Enmity makes an attack, you can use your reaction to make a melee weapon attack against that creature if it is within range. |
| Avenging Angel |
At 20th level, you can transform into an angelic avenger. You gain wings with a 60-foot flying speed, an aura of menace that causes enemies to become frightened when they enter or start their turn within 30 feet of you, and advantage on attacks against frightened creatures. This transformation lasts 1 hour, and you can't use it again until you finish a long rest. |