| Channel Divinity: Sacred Weapon |
As an action, imbue a weapon with positive energy. For 1 minute, add your Charisma modifier to attack rolls and the weapon emits bright light in a 20-foot radius. |
| Channel Divinity: Turn the Unholy |
Present your holy symbol and speak a prayer censuring fiends and undead. Fiends and undead within 30 feet must make a Wisdom saving throw or be turned for 1 minute or until they take damage. |
| Aura of Devotion |
At 7th level, you and friendly creatures within 10 feet of you can't be charmed while you are conscious. The range increases to 30 feet at 18th level. |
| Purity of Spirit |
At 15th level, you are always under the effects of a Protection from Evil and Good spell. |
| Holy Nimbus |
At 20th level, emanate an aura of sunlight for 1 minute. Enemies in bright light take 10 radiant damage. You also gain advantage on saving throws against spells cast by fiends or undead. |