Oath of the Crown Paladin

Tenets of the Crown

Tenet Description
Law The law is paramount. It is the mortar that holds the stones of civilization together, and it must be respected.
Loyalty Your word is your bond. Without loyalty, oaths and laws are meaningless.
Courage You must be willing to do what needs to be done for the sake of order, even in the face of overwhelming odds. If you don't act, then who will?
Responsibility You must deal with the consequences of your actions, and you are responsible for fulfilling your duties and obligations.

Oath of the Crown Spells

Paladin Level Spells
3rd Command, Compelled Duel
5th Warding Bond, Zone of Truth
9th Aura of Vitality, Spirit Guardians
13th Banishment, Guardian of Faith
17th Circle of Power, Geas

Class Features

Feature Description
Channel Divinity: Champion Challenge As a bonus action, you can issue a challenge that forces creatures within 30 feet to make a Wisdom saving throw. On a failed save, they can't willingly move more than 30 feet away from you.
Channel Divinity: Turn the Tide As a bonus action, you bolster creatures with your Channel Divinity. Creatures of your choice within 30 feet of you regain hit points equal to 1d6 + your Charisma modifier (minimum of 1) if they have no more than half their hit points.
Divine Allegiance At 7th level, when a creature within 5 feet of you takes damage, you can use your reaction to transfer the damage to yourself, preventing the target from taking it. This damage cannot be reduced or prevented.
Unyielding Saint At 15th level, you have advantage on saving throws to avoid becoming paralyzed or stunned.
Exalted Champion At 20th level, you can inspire your allies for 1 hour. You gain resistance to bludgeoning, piercing, and slashing damage from nonmagical weapons, and your allies gain advantages on death saving throws and Wisdom saving throws while within 30 feet of you.