| Radiant Sun Bolt |
At 3rd level, you gain a new ranged attack option. This special attack is a ranged spell attack with a 30-foot range, dealing radiant damage equal to a d4 + your Dexterity modifier. The damage die increases as you gain monk levels. When you take the Attack action and use this attack, you can spend 1 ki point to make two additional attacks as a bonus action. This attack can also be used with the Extra Attack feature. |
| Searing Arc Strike |
At 6th level, after taking the Attack action, you can spend 2 ki points to cast Burning Hands as a bonus action. You can increase the spell level by spending additional ki points, up to half your monk level. |
| Searing Sunburst |
At 11th level, as an action, you hurl an orb of radiant light up to 150 feet. It explodes in a 20-foot-radius sphere. Creatures in the area must make a Constitution saving throw or take 2d6 radiant damage. You can increase the damage by spending up to 3 ki points, each adding 2d6 extra damage. |
| Sun Shield |
At 17th level, you radiate bright light in a 30-foot radius and dim light for another 30 feet. You can extinguish or restore this light as a bonus action. If a creature hits you with a melee attack while this light shines, you can use your reaction to deal radiant damage equal to 5 + your Wisdom modifier. |