| Speech of the Woods |
At 2nd level, you gain the ability to converse with beasts and many fey. You learn to speak, read, and write Sylvan. Beasts can understand your speech, and you can decipher their noises and motions. This ability doesn't grant special friendship, but you can use it to curry favor with them. |
| Spirit Totem |
Starting at 2nd level, you can summon an incorporeal spirit to a point within 60 feet. It creates a 30-foot radius aura. The spirit’s aura has various effects based on the spirit type. You can use this ability once per short or long rest. Options: Bear Spirit, Hawk Spirit, Unicorn Spirit. |
| Mighty Summoner |
At 6th level, beasts and fey you summon have more hit points (2 extra per Hit Die) and their natural weapon damage is considered magical for overcoming resistance and immunity to nonmagical attacks. |
| Guardian Spirit |
At 10th level, any beast or fey summoned or created by a spell regains hit points equal to half your druid level when it ends its turn in your Spirit Totem aura. |
| Faithful Summons |
At 14th level, when reduced to 0 hit points or incapacitated, you can cast Conjure Animals (9th-level spell slot) to summon four beasts of CR 2 or lower within 20 feet of you. They protect you and attack your foes for 1 hour or until dismissed. Usable once per long rest. |