| Bonus Proficiencies |
At 1st level, you gain proficiency with martial weapons and heavy armor. |
| Eyes of Night |
At 1st level, you gain darkvision out to a range of 300 feet. You can share this darkvision with willing creatures within 10 feet of you for 1 hour. |
| Vigilant Blessing |
At 1st level, you can give one creature advantage on their next initiative roll. This benefit lasts until the roll or until you use this feature again. |
| Channel Divinity: Twilight Sanctuary |
At 2nd level, you can create a 30-foot radius sphere of twilight that lasts for 1 minute, granting temporary hit points or ending charm/frighten effects for creatures inside. |
| Steps of Night |
At 6th level, you can gain a flying speed equal to your walking speed for 1 minute when in dim light or darkness. |
| Divine Strike |
At 8th level, once on each of your turns when you hit a creature with a weapon attack, you can deal an extra 1d8 radiant damage. This increases to 2d8 at 14th level. |
| Twilight Shroud |
At 17th level, you and your allies gain half cover while in the sphere created by your Twilight Sanctuary. |