Trickery Domain Cleric

Trickery Domain Spells

Cleric Level Spells
1st Charm Person, Disguise Self
3rd Mirror Image, Pass without Trace
5th Blink, Dispel Magic
7th Dimension Door, Polymorph
9th Dominate Person, Modify Memory

Class Features

Feature Description
Blessing of the Trickster At 1st level, you can touch a willing creature other than yourself to give it advantage on Dexterity (Stealth) checks. This blessing lasts for 1 hour or until you use this feature again.
Channel Divinity: Invoke Duplicity At 2nd level, you can create an illusory duplicate of yourself. The illusion lasts for 1 minute, or until you lose concentration. You can move the illusion and use it to cast spells as though you were in its space. If you and your illusion are within 5 feet of a creature that can see it, you have advantage on attack rolls against that creature.
Channel Divinity: Cloak of Shadows At 6th level, you can use your Channel Divinity to become invisible until the end of your next turn. You become visible if you attack or cast a spell.
Divine Strike At 8th level, once on each of your turns when you hit a creature with a weapon attack, you can deal an extra 1d8 poison damage. When you reach 14th level, the extra damage increases to 2d8.
Improved Duplicity At 17th level, you can create up to four duplicates of yourself when you use Invoke Duplicity. You can move any number of them up to 30 feet, with a maximum range of 120 feet.