Tempest Domain Cleric

Tempest Domain Spells

Cleric Level Spells
1st Fog Cloud, Thunderwave
3rd Gust of Wind, Shatter
5th Call Lightning, Sleet Storm
7th Control Water, Ice Storm
9th Destructive Wave, Insect Plague

Class Features

Feature Description
Bonus Proficiencies At 1st level, you gain proficiency with martial weapons and heavy armor.
Wrath of the Storm At 1st level, when a creature within 5 feet of you hits you with an attack, you can use your reaction to cause the creature to make a Dexterity saving throw. The creature takes 2d8 lightning or thunder damage (your choice) on a failed saving throw, and half as much damage on a successful one. You can use this feature a number of times equal to your Wisdom modifier (minimum of once). You regain all expended uses after a long rest.
Channel Divinity: Destructive Wrath At 2nd level, you can use your Channel Divinity to deal maximum lightning or thunder damage instead of rolling when you deal lightning or thunder damage.
Thunderous Strike At 6th level, when you deal lightning damage to a Large or smaller creature, you can push it up to 10 feet away from you.
Divine Strike At 8th level, once on each of your turns when you hit a creature with a weapon attack, you can deal an extra 1d8 thunder damage. When you reach 14th level, the extra damage increases to 2d8.
Stormborn At 17th level, you gain a flying speed equal to your walking speed when you're not underground or indoors.