| Implement of Peace |
At 1st level, you gain proficiency in the Insight, Performance, or Persuasion skill (your choice). |
| Emboldening Bond |
At 1st level, you can forge a magical bond among creatures at peace. You create a magical bond for 10 minutes or until you use this feature again. Bonded creatures can add a d4 to attack rolls, ability checks, or saving throws when within 30 feet of each other. |
| Channel Divinity: Balm of Peace |
At 2nd level, you can use your Channel Divinity to move up to your speed without provoking opportunity attacks. You can heal creatures within 5 feet of you for 2d6 + Wisdom modifier hit points (minimum of 1 hit point). A creature can only be healed once during this movement. |
| Protective Bond |
At 6th level, when a creature affected by your Emboldening Bond is about to take damage, a bonded creature within 30 feet can use its reaction to teleport and take the damage instead. |
| Potent Spellcasting |
At 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip. |
| Expansive Bond |
At 17th level, the range of your Emboldening Bond and Protective Bond features increases to 60 feet. Additionally, when a creature uses Protective Bond to take damage, the creature gains resistance to that damage. |