College of Glamour Bard

Name College of Glamour Bard Features
Mantle of Inspiration As a bonus action, expend one use of Bardic Inspiration to grant yourself a wondrous appearance. Choose a number of creatures within 60 feet equal to your Charisma modifier (minimum of one). Each gains temporary hit points and can use its reaction to move up to its speed without provoking opportunity attacks.
- 5 temporary HP at 3rd level
- 8 temporary HP at 5th level
- 11 temporary HP at 10th level
- 14 temporary HP at 15th level
Enthralling Performance After performing for 1 minute, you can attempt to charm a number of humanoids within 60 feet equal to your Charisma modifier. They must make a Wisdom saving throw against your spell save DC or be charmed for 1 hour, idolizing you and avoiding violence unless already inclined to fight for you.
The effect ends if the target takes damage, if you attack it, or if it witnesses you harming an ally.
Once used, this feature can’t be used again until a short or long rest.
Mantle of Majesty As a bonus action, you cast **Command** without expending a spell slot, taking on an appearance of unearthly beauty for 1 minute. During this time, you can cast **Command** as a bonus action on each of your turns without using a spell slot.
Creatures charmed by you automatically fail saving throws against your **Command**.
This feature recharges after a long rest.
Unbreakable Majesty As a bonus action, you assume a magically **majestic presence** for 1 minute. Whenever a creature attacks you for the first time on a turn, it must make a Charisma saving throw against your spell save DC.
- On a failure, it can't attack you this turn and must choose a new target.
- On a success, it can attack you but has disadvantage on saving throws against your spells on your next turn.
Once used, this feature recharges after a short or long rest.